64 is like playing 6 doubles in full growth.Because I analyze it by hand and find it difficult to adjust it to 8 in 9 doubles for 6 weeks
and take it out = 64 columns (6pads), without conditions.
64 is like playing 6 doubles in full growth.Because I analyze it by hand and find it difficult to adjust it to 8 in 9 doubles for 6 weeks
and take it out = 64 columns (6pads), without conditions.
Yes, but the system is deploying 9 duplicates64 is like playing 6 doubles in full growth.
So I was expecting all the games to play, but it doesn't matter, the minimum for 100% is 64 columns. With 1 point lost at 9 doubles, you have a 33% chance of a 6 point and with 2 losses at around 11%.Yes, but the system is deploying 9 duplicates
It goes without saying that the basic prerequisite is to pass the full, the terms, the variable.So I was expecting all the games to play, but it doesn't matter, the minimum for 100% is 64 columns. With 1 point lost at 9 doubles, you have a 33% chance of a 6 point and with 2 losses at around 11%.
Exactly.It goes without saying that the basic prerequisite is to pass the full, the terms, the variable.
Exactly.
In the first 3 you are / I am OK.I cite standard systems for comparison both for the columns but for the collapse that
be it. Systems play with one key point (not double)
The first column is the number of races. The second number is how well we have to succeed.
the third number guarantees us 100% the length of the column (2d 3d quadruples) the fourth number
shows the required columns of the system the fifth number of the sheets we want to collapse
5-3-2 columns 4 sheets 3 100% 1-4 doubles
10-3-6 columns 12 bulletins 7 100% 1-12 triples
10-3-7 columns 6 bulletins 3 100% 1-6 triples
10-4-5 columns 58 bulletins 33 100% 1-58 quadrants
11-3-6 columns 19 bulletins 14 100% 1-19 3ds
18-4-10 columns 57 bulletins 51 100% 1-57 4hrs (some 4 years ago they got XNUMX HM-Tel overlaps)
18-3-10 columns 24 bulletins 23 100% 1-24 triples
20-3-7 columns 132 bulletins 65 100% 1-132 triples
Note: Grab and what few points can give us 2s 3s 4s
12 Triple Columns 72. 100% Guarantee 1-8 11 Years (new method type)stxma, if you want to put 10-3-6 columns 10, so out of curiosity ...
The test went down as its dates passed.
From there I see, what the old one had and a program that showed them but now there is no telling the amounts arestxma, if you want to put 10-3-6 columns 10, so out of curiosity ...
That is, with 72 columns length 11, are you sure to make 1-8 11s if conditions pass?12 Triple Columns 72. 100% Guarantee 1-8 11 Years (new method type)
A group of 4 triples we ask for 3-4 points
Group B triples ask for 4-3 points
Group 4 triples we ask for 3-4 points
Variable how many columns are with these queries?
All constructors use almost the same algorithm as eg snap in the Odysseus program with these requests the number of columns is 282 and gives 12 triple 1 11s if we get 3 points from each group the same result I have with the 72 columnsThat is, with 72 columns length 11, are you sure to make 1-8 11s if conditions pass?
Sure I'm much worse, but the number impresses me. If you want, upload the columns.
What I am writing is with 72 columns I have 100% 11ar in 12 races and no column length there is a differenceThat is, with 72 columns length 11, are you sure to make 1-8 11s if conditions pass?
Sure I'm much worse, but the number impresses me. If you want, upload the columns.
So yes. It's different to go for 11, with 12 teams in full 12s, and it's different for 11, with 11 teams.What I am writing is with 72 columns I have 100% 11ar in 12 races and no column length there is a difference
Good morning, I try but I can't get it, how do I fix the points on the counter, maybe you've missed it!And today for free:
For problems with the program, post here.
mathematically I couldn't answer and apologize. No correction, it will be the next one. System correction has been made and will move on to the next trial.Good morning, I try but I can't get it, how do I fix the points on the counter, maybe you've missed it!